Creating a Character | D&D Eberron 5E - Part 5

Race: Hobgoblin
Hobgoblins or Ghaal’dar are the “Mighty People” of the gobliniods races. War horns sound, stones fly from catapults, and the thunder of a thousand booted feet echoes across the land...
Race: Warforged Appearance & Details
Warforged are a construct race, mass-produced for battle. Most warforged designed to perform a specific function share a uniform appearance, distinguished only by the ”ghulra” (the symbol ...
Feats of Eberron
A feat represents a talent or an area of expertise that gives a character special capabilities. It embodies training, experience, and abilities beyond what a class provides. At certain levels, your cl...
Race: Gnoll
“SAIRA?” FARIS SAID. A CLOUD HAD passed over the moon, and the woods around him were a maze of shadows. Saira’s voice had drawn him away from the campfire, but each time she called, it seemed to...
Archetype: Travel Domain
Divine Domain: Travel Domain From tribal migrations to the march of the armies of empire, sentient creatures have always needed to travel, and they have called on the gods of road and river, of ship a...
Archetype: Oath of the Guardian
Sacred Oath: Oath of the Guardian The Oath of the Guardian binds a paladin to the defense of those who cannot defend themselves. Sometimes called knight protectors, pious templar’s, or divine crusad...
Archetype: Oath of the Watchers
Sacred Oath: Oath of the Watchers Paladins who take the Oath of the Watchers originated in the dawn of civilization, although exactly where and when is a matter of debate. The Watchers stood on the wa...
Race: Shifters
The Weretouched Shifters, sometimes called “the weretouched,” are descended from humans and natural lycanthropes, now nearly extinct on Khorvaire. Shifters cannot fully change shape but can take o...
Background: House Renegade
Sometimes being a member of a dragonmarked house means power, prestige, and influence. Sometimes it means living firmly under the thumb of a controlling relative until you can find a way to escape. Co...
Race: Warforged
Built as mindless machines to fight in the Last War, the warforged developed sentience as a side effect of the arcane experiments that sought to make them the ultimate weapons of destruction. With eac...
Background: War-Torn Hero
Khorvaire is largely defined by the travails of the Last War, and that is just as true of its adventurers. You fought on the front lines of the Last War. You killed a great many enemy soldiers, and yo...
Background: Legendary Lineage
You have heroes in your family background and the story of your ancestors is known far and wide. Perhaps your parents were a famous adventuring duo, or a grandparent hunted and killed many great evils...
Background Variant: Sky Sailor
You live the life of the sailor, but the skies are your seas. Airships are the places where you feel most at home, soaring above the hubbub of the world, isolated in the freedom of flight. You might h...
Background: Tinkerer
You have crafted mechanical marvels and improved existing technologies. You know that nothing in this world is perfect and everything could be improved. You’re often the one finding ways to improve ...
Background: Healer
Whether you were a tribal witch-doctor, a medicine-man, a holy healer, a military field medic, or a genuine medical professional from some unusually enlightened society, you specialize in the treatmen...
Background: Inquisitive
As a child, you were inquisitive when your playmates were possessive or raucous. In your formative years, you found your way to one of Khorvaire’s great institutes of learning , where you were a...